Few_Mobile_3082 Posted December 10, 2023 Share Posted December 10, 2023 View File Map Texture Replacer This mod allows you to easily replace grass, dirt and cliff map textures in your game. This mod takes advantage of the fact that map textures are stored as standard unity textures, making them straightforward to read and set. Hopefully when the full official editor releases, it will include map theming tools, but in the meantime this mod makes basic theming possible. Requirements BepInEx 5 HookUI Installation Download the mod Place MapTextureReplacer folder inside BepInEx/plugins and optionally download the example texture pack DesertMapTheme.zip Instructions To open, click on the HookUI button near the top left of the screen and select the mod from the dropdown Click "Load Texture Pack" to load a texture pack or click on "Select Image" to replace an individual texture. Texture Packs This mod has support to load in texture packs via zip files. This mod includes one example texture pack, a desert map theme. The vanilla game uses 4096x4096 sized map textures by default for grass, 2048x2048 for dirt and cliff though smaller scaled textures will successfully replace. For example, the example desert map theme pack uses 1024x1024 sized textures. To make your own pack, just compress some or all of the following filenames into a zip file Grass_BaseColor.png Grass_Normal.png Dirt_BaseColor.png Dirt_Normal.png Cliff_BaseColor.png Cliff_Normal.png Submitter Few_Mobile_3082 Submitted 12/10/2023 Category Cities: Skylines 2 - General Quote Link to comment Share on other sites More sharing options...
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