[Cities: Skylines 2 - Scripts - Gameplay] Historical Start


Recommended Posts

Historical Start


 

Enables more historical city building when using the game's unlocking progression system by unlocking from the start of the game:

  1. Rail
  2. Shipping
  3. Specialized Industry (farming/mining/logging)

Also enables placement of train stations and cargo terminals without having to place a depot first.

This makes it much easier to lay out and grow a city that historically would have been founded prior to the automobile era, and enables you to properly utilize the transportation networks and/or industries those cities would have been originally founded for and developed around.

To (partially) offset this the XP gains for these items have been reduced by 90%, and you will also still need to manually unlock (and spend the point for) the 'Train' progression node in the transportation progression tree if you want to unlock the subsequent nodes.

Instructions

None needed - simply install the mod! Rail and shipping should be unlocked automatically.

Requirements

Installation

  1. Make sure that BepInEx 5 is installed.
  2. Place the HistoricalStartLite folder in the archive in your BepInEx Plugins folder.

 


 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.