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2 Screenshots

About This File

This mod enhances the mouse hover tooltip for various entities in the game by providing additional information.
If you have specific details you'd like to see added to the tooltip just write them in the comments or in the topic.


  • This mod requires BepInEx and HookUI
  • Just place the mod (folder) in ...\Cities Skylines II\BepInEx\plugins\


Citizen Tooltip:

  • Activity
  • Happiness
  • Education

School Tooltip:
  • Efficiency
  • Employees
  • Students

Company Tooltip:
  • Efficiency
  • Employees
  • Resource to Sell/Produce

Road Tooltip:
  • Length
  • Upkeep /month

What's New in Version 1.12.0   See changelog


No changelog available for this version.

Support Links

  • Love 1

User Feedback

You may only provide a review once you have downloaded the file.

   1 of 1 member found this review helpful 1 / 1 member

Works fine with BepInEx6.

Different languages are included.

  • Thanks 1
Link to review

   1 of 1 member found this review helpful 1 / 1 member

Mod is amazing, but can you show households info on residential buildings? Would like to see how many of them are abandoned/not full

Response from the author:

Check out the latest version. 😊

Link to review

   1 of 1 member found this review helpful 1 / 1 member

Works perfectly on 1.0.13f1. Great Mod!

Link to review

   2 of 3 members found this review helpful 2 / 3 members

Works great.  I love being able to quickly find information about a building without having to open up the info panel.  Excited to see this mod improve.  One suggestion would be a way to control how long you need to hover over an object before the window pops up.  Currently it feels quite instant but a small delay would be nice

Link to review

   0 of 4 members found this review helpful 0 / 4 members

Crashes game so cannot startup.

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   0 of 4 members found this review helpful 0 / 4 members

[SceneFlow] [CRITICAL]  System update error during UITooltip System.DivideByZeroException: Attempted to divide by zero.
  at ExtendedTooltip.Patches.RaycastNameTooltipSystem_OnUpdate.CreateExtendedTooltip (Unity.Entities.Entity selectedEntity, Unity.Entities.Entity prefab, Game.UI.Tooltip.TooltipGroup& tooltipGroup) [0x0017f] in <0564b9217bd043a690077e0c479d8f1f>:0 
  at ExtendedTooltip.Patches.RaycastNameTooltipSystem_OnUpdate.Prefix (Game.UI.Tooltip.RaycastNameTooltipSystem __instance) [0x00171] in <0564b9217bd043a690077e0c479d8f1f>:0 
  at (wrapper dynamic-method) Game.UI.Tooltip.RaycastNameTooltipSystem.DMD<Game.UI.Tooltip.RaycastNameTooltipSystem::OnUpdate>(Game.UI.Tooltip.RaycastNameTooltipSystem)
  at Unity.Entities.SystemBase.Update () [0x0004e] in <9823f950a18a49a1a4ada101a5698c63>:0 
  at Game.UpdateSystem.Update (Game.SystemUpdatePhase phase) [0x0004e] in <07153bd725c4470b91982f1664d767fb>:0

Response from the author:

Version 0.0.2 just got released.

Link to review


In my side after the 0.6.0  BepInEx 5 version always show citiezn's activity as "idle", whatever he is going to work or shopping or others.
(0.5.0 is ok, 0.6.0 to 0.9.0 always show as "idle")

Link to review


Super useful mod, makes it so much easier to quickly scan buildings, cims, etc., and see what's going on just by hovering the mouse over things.

If you're having issues getting it working, make sure you got the right version of the mod for the version of Bepin you're using (most users will be on Bepin 5.6).

Link to review